GTC RIBBON JOYSTICK DRIVER DOWNLOAD

Restart retroarch and connect the controller in any usb port. Physically inaccessible Hat Byte I will suggest that you try that way first… I mean, forget for a moment the HAT stuff and check that the bytes from the buttons actually have values… I may say that if it actually works and shows something with the nintendont tool it should work with Retroarch as it uses the same process to get the data… Just be sure you use the same info that this tool provides… something weird I noticed in your comments is that RA returns 8 as the size and at the very beginning I see you put the data from the hidtool and see 20 bytes… be sure it is 20 bytes or 8 bytes… regularly it is 8 bytes for standard controllers. Nice you have the usbgecko, I would love one for debugging. I saw that here: Either way, thanks for your help. Sure, here you go:

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I will suggest that you try that way first… I mean, forget for a moment the HAT stuff and check that the bytes from the buttons actually have values…. I may say that if it actually works and shows something with the nintendont tool it should work with Retroarch as it uses the same process to get the data… Just be sure you use the same info that this tool provides… something weird I noticed in your comments is that RA returns 8 as the size and at the very beginning I see you put the data from the hidtool and see 20 bytes… be sure it is 20 bytes or 8 bytes… regularly it is 8 bytes for standard controllers.

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You may be right about it needing a startup sequence, this comment from the PS3 driver does sound a lot like ribbpn problem:. What are the values for each adapter? So yes, you may be ribboon to get them working but you will need to create the driver and then recompile it all and maybe share your driver so it can be used by someone else with the same controller.

That would be much appreciated Also thanks Ioystick for your help and suggestions. Download the autonconfig files for the controllers from the assets download section http: Even when many controllers are supported in other platforms, for the Wii the approach is a bit different, we need add a driver for each of them.

As previously mentioned none of my drivers is working at all. That would be much appreciated.

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Physically inaccessible Hat Byte Do I have to recompile the cores myself or is this driver already included in the latest releases and Gttc only need to adjust some configs?? After changing the driver to hid my controller works perfectly now. Nice to hear that, you are welcome!

Any help is appreciated. Let do something… maybe there is an issue on the bytes it is reporting that were read. Thanks for the reply netux I hope somebody can help me. jlystick

Apr 20 But the hat and button bytes never change when doing the same for them EDIT: Switching between modes only affects the stick, buttons still do not work in analog mode. Now, please the current driver got the GC adapter only supports the first controller. I saw that here: Is it possible to modify the driver to accept twin inputs from a single adapter?

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DeviceConnected Current Config Value: Now, it seems you are receiving data when the switch is in analog mode right? I downloaded the autoconfig files and set autoconfig directory to where the files are in retroarch. Can I be sure that the files are changed for compilation as soon as I change them in the toolchain have only been compiling the salamander-file, no cores?

Either way, thanks for your help. No, the hidtool may be displaying different of bytes depending its packet size, but as you are showing only showing 20 for your control. The issue is that the adapters provide the info for both controllers in the same package, so you have to know which is them you want to read, the first gttc or the second and discard the one you are not using. I had finally the time to check your code and guess what, it seems correct to me… you did the correct changes to make it work and also your autoconfig seems ok!

One last thing I thought of was somehow using the text output for debug purposes. I remember you mentioned it was 8 but hopefully it is larger.

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Restart retroarch and connect the controller in any usb port. My adapters have dual ports, if that helps….

I was kinda running out of ideas, aswell.